
Lvl 10 R: +40s Decay Duration (changed from damage increase).Strength gain increased when hitting Captains and Bosses Number of attacks to destroy greatly increased, but can be damaged by all unitsīlinds and slows enemies as well as damages, but no longer provides invisibilityĪffected enemies also take damage every 0.5 secondsĭeals damage to all enemies in an area, gaining strength for each enemy.
GOLDEN DRAGON STATUE AQW BOT GRIMOIRE PLUS
Lvl 25 R: +12 Supernova Attacks to Kill (increased from +3)ĭeals fixed damage to enemies (still heals allies for a base amount plus a percentage of their health). Lvl 25 L: +32 Sun Ray Damage per Interval (changed from Max Health damage). Grants Damage Reduction instead of Status Resistance Lvl 25 L: -2s Heavenly Grace Cooldown (moved from Lvl 20 L). Instantly heals an allied unit and damages all enemy units near them Now skewers all enemies (not just heroes) Can disable auto-return by disabling autocast. Lvl 10 R: +18 Starbreaker Swipe Damage (reduced from +30)Ĭhanges armor and movement speed of the target (allies gain, enemies lose). Heroes have some modified or completely different abilities, either to better fit this game mode or for balance reasons. Heroes with an asterisk (*) are not playable initially and must be unlocked. Additional 15 heroes from last year's Aghanim's Labyrinth are unlockable through Blessings and can be randomly unlocked on certain level rewards in the Battle Pass. 14 heroes with modified abilities are available for this game mode.
The game ends when all players are out of lives and dead. All dead players are automatically resurrected when a room is cleared.
Upon dying, players automatically resurrect after 10 seconds.
Each player has a set number of lives. Finish the objectives of the room to move onto the next.
Teams of four enter a dungeon with several possible rooms.